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Searched refs:ratio (Results 1 – 25 of 75) sorted by relevance

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/frameworks/base/core/java/android/gesture/
DOrientedBoundingBox.java42 float ratio = w / h; in OrientedBoundingBox() local
43 if (ratio > 1) { in OrientedBoundingBox()
44 squareness = 1 / ratio; in OrientedBoundingBox()
46 squareness = ratio; in OrientedBoundingBox()
/frameworks/layoutlib/validator/resources/
Dstrings.properties69 result_message_brief_image_contrast_not_sufficient = Consider increasing the contrast ratio between…
77 …ast_not_sufficient = Consider increasing this item\'s text foreground to background contrast ratio.
97ratio is %1$.2f. This ratio is based on an estimated foreground color of <tt>#%3$06X</tt> and an e…
98ratio is %1$.2f. This ratio is based on an estimated foreground color of <tt>#%3$06X</tt> and an e…
127ratio is %1$.2f. This ratio is based on a text color of <tt>#%2$06X</tt> and background color of <…
129ratio is %1$.2f. This ratio is based on an estimated foreground color of <tt>#%2$06X</tt> and an e…
130ratio is %1$.2f. This ratio is based on the provided foreground color of <tt>#%2$06X</tt> and prov…
131ratio is %1$.2f. This ratio is based on an estimated foreground color of <tt>#%2$06X</tt> and an e…
132ratio is %1$.2f. This ratio is based on the provided foreground color of <tt>#%2$06X</tt> and prov…
/frameworks/base/media/mca/filterfw/native/core/
Dgeometry.cpp72 bool Rect::ExpandToAspectRatio(float ratio) { in ExpandToAspectRatio() argument
73 if (width <= 0.0f || height <= 0.0f || ratio <= 0.0f) { in ExpandToAspectRatio()
78 if (current_ratio < ratio) { in ExpandToAspectRatio()
79 const float dx = width * (ratio / current_ratio - 1.0f); in ExpandToAspectRatio()
83 const float dy = height * (current_ratio / ratio - 1.0f); in ExpandToAspectRatio()
/frameworks/base/core/java/com/android/internal/graphics/
DColorUtils.java617 @FloatRange(from = 0.0, to = 1.0) float ratio) { in blendARGB()
618 final float inverseRatio = 1 - ratio; in blendARGB()
619 float a = Color.alpha(color1) * inverseRatio + Color.alpha(color2) * ratio; in blendARGB()
620 float r = Color.red(color1) * inverseRatio + Color.red(color2) * ratio; in blendARGB()
621 float g = Color.green(color1) * inverseRatio + Color.green(color2) * ratio; in blendARGB()
622 float b = Color.blue(color1) * inverseRatio + Color.blue(color2) * ratio; in blendARGB()
639 @FloatRange(from = 0.0, to = 1.0) float ratio, @NonNull float[] outResult) { in blendHSL()
643 final float inverseRatio = 1 - ratio; in blendHSL()
645 outResult[0] = circularInterpolate(hsl1[0], hsl2[0], ratio); in blendHSL()
646 outResult[1] = hsl1[1] * inverseRatio + hsl2[1] * ratio; in blendHSL()
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/frameworks/base/media/mca/filterpacks/native/base/
Dgeometry.cpp73 bool Rect::ExpandToAspectRatio(float ratio) { in ExpandToAspectRatio() argument
74 if (width <= 0.0f || height <= 0.0f || ratio <= 0.0f) { in ExpandToAspectRatio()
79 if (current_ratio < ratio) { in ExpandToAspectRatio()
80 const float dx = width * (ratio / current_ratio - 1.0f); in ExpandToAspectRatio()
84 const float dy = height * (current_ratio / ratio - 1.0f); in ExpandToAspectRatio()
/frameworks/native/services/inputflinger/reader/controller/
DPeripheralController.cpp76 float ratio = MAX_BRIGHTNESS / rawMaxBrightness; in getRawLightBrightness() local
79 brightness = brightness * ratio; in getRawLightBrightness()
83 brightness, ratio); in getRawLightBrightness()
95 float ratio = MAX_BRIGHTNESS / rawMaxBrightness; in setRawLightBrightness() local
98 brightness = ceil(brightness / ratio); in setRawLightBrightness()
102 brightness, ratio); in setRawLightBrightness()
125 float ratio = MAX_BRIGHTNESS / brightness; in setLightColor() local
126 red = ceil(getRed(color) / ratio); in setLightColor()
127 green = ceil(getGreen(color) / ratio); in setLightColor()
128 blue = ceil(getBlue(color) / ratio); in setLightColor()
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/frameworks/base/core/java/com/android/internal/widget/
DLocalImageResolver.java85 private static int getPowerOfTwoForSampleRatio(double ratio) { in getPowerOfTwoForSampleRatio() argument
86 final int k = Integer.highestOneBit((int) Math.floor(ratio)); in getPowerOfTwoForSampleRatio()
94 final double ratio = (originalSize > MAX_SAFE_ICON_SIZE_PX) in onHeaderDecoded() local
97 decoder.setTargetSampleSize(getPowerOfTwoForSampleRatio(ratio)); in onHeaderDecoded()
/frameworks/base/libs/WindowManager/Shell/tests/flicker/src/com/android/wm/shell/flicker/pip/tv/
DTvPipBasicTest.kt48 val actualRatio: Float = testApp.ui?.visibleBounds?.ratio in <lambda>()
64 assertEquals("Pip window ratio has changed", actualRatio, newBounds.ratio) in <lambda>()
71 private val Rect.ratio: Float in <lambda>() constant in com.android.wm.shell.flicker.pip.tv.TvPipBasicTest
/frameworks/av/media/libeffects/dynamicsproc/dsp/
DDPBase.h116 float ratio, float threshold, float kneeWidth, float noiseGateThreshold,
133 void setRatio(float ratio) { in setRatio() argument
134 mRatio = ratio; in setRatio()
211 float ratio, float threshold, float postGain);
233 void setRatio(float ratio) { in setRatio() argument
234 mRatio = ratio; in setRatio()
DDPBase.cpp91 float ratio, float threshold, float kneeWidth, float noiseGateThreshold, in init() argument
96 setRatio(ratio); in init()
166 float ratio, float threshold, float postGain) { in init() argument
171 setRatio(ratio); in init()
DDPFrequency.cpp319 pMbcBandParams->ratio = pMbcBand->getRatio(); in updateParameters()
357 cb.mLimiterParams.ratio = pLimiter->getRatio(); in updateParameters()
544 const float ratio = pMbcBandParams->ratio; in processFirstStages() local
552 newLevelDb = envDb + ((1 / ratio) - 1) * (envDb - thresholdDb); in processFirstStages()
556 newLevelDb = envDb + ((1 / ratio) - 1) * in processFirstStages()
612 const float ratio = cb.mLimiterParams.ratio; in processFirstStages() local
616 newFactorDb = ((1 / ratio) - 1) * (envDb - thresholdDb); in processFirstStages()
/frameworks/base/core/java/com/android/internal/util/
DImageUtils.java156 float ratio = Math.min((float) maxWidth / (float) originalWidth, in buildScaledBitmap() local
158 ratio = Math.min(1.0f, ratio); in buildScaledBitmap()
159 int scaledWidth = (int) (ratio * originalWidth); in buildScaledBitmap()
160 int scaledHeight = (int) (ratio * originalHeight); in buildScaledBitmap()
/frameworks/base/tests/AccessoryDisplay/source/src/com/android/accessorydisplay/source/presentation/
DCubeRenderer.java94 float ratio = (float) width / height; in onSurfaceChanged() local
97 gl.glFrustumf(-ratio, ratio, -1, 1, 1, 10); in onSurfaceChanged()
/frameworks/base/services/core/java/com/android/server/app/
DGameManagerShellCommand.java87 final String ratio = getNextArgRequired(); in onCommand() local
90 final long changeId = GameManagerService.getCompatChangeId(ratio); in onCommand()
91 if (changeId == 0 && !ratio.equals("disable")) { in onCommand()
92 pw.println("Invalid scaling ratio '" + ratio + "'"); in onCommand()
118 pw.println("Enable downscaling ratio for " + packageName + " to " + ratio); in onCommand()
/frameworks/base/core/java/android/widget/
DRatingBar.java286 final float ratio = getProgressPerStar(); in updateSecondaryProgress() local
287 if (ratio > 0) { in updateSecondaryProgress()
288 final float progressInStars = progress / ratio; in updateSecondaryProgress()
289 final int secondaryProgress = (int) (Math.ceil(progressInStars) * ratio); in updateSecondaryProgress()
/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/
DBlurUtils.kt57 fun blurRadiusOfRatio(ratio: Float): Int { in blurRadiusOfRatio()
58 if (ratio == 0f) { in blurRadiusOfRatio()
61 return MathUtils.lerp(minBlurRadius.toFloat(), maxBlurRadius.toFloat(), ratio).toInt() in blurRadiusOfRatio()
/frameworks/native/opengl/tests/gldual/src/com/android/gldual/
DTriangleRenderer.java100 float ratio = (float) w / h; in onSurfaceChanged() local
103 gl.glFrustumf(-ratio, ratio, -1, 1, 3, 7); in onSurfaceChanged()
/frameworks/rs/tests/java_api/RsNbody/src/com/example/android/rs/nbody_gl/
DBasicGLRenderer.java66 float ratio = (float) width / height; in onSurfaceChanged() local
67 Matrix.frustumM(mProjectionMatrix, 0, -ratio / 10, ratio / 10, -.1f, .1f, .1f, 200); in onSurfaceChanged()
/frameworks/base/tests/GamePerformance/src/android/gameperformance/
DRenderPatchOpenGLTest.java102 final float ratio = getView().getRenderRatio(); in ensureInited() local
103 Matrix.orthoM(projectionMatrix, 0, -ratio, ratio, -1, 1, -1, 1); in ensureInited()
DRenderPatchAnimation.java43 public RenderPatchAnimation(@NonNull RenderPatch renderPatch, float ratio) { in RenderPatchAnimation() argument
46 mAvailableX = ratio - mRenderPatch.getDimension(); in RenderPatchAnimation()
/frameworks/base/core/java/android/transition/
DArcMotion.java270 float ratio = (float) Math.sqrt(ratio2); in getPath() local
271 ex = dx + (ratio * (ex - dx)); in getPath()
272 ey = dy + (ratio * (ey - dy)); in getPath()
/frameworks/base/core/tests/utiltests/src/com/android/internal/util/
DHeavyHitterSketchTest.java67 final float ratio = sketcher.getRequiredValidationInputRatio(); in getTopHeavyHitters() local
68 final int total = (int) (input.length / (1 - ratio)); in getTopHeavyHitters()
99 final float ratio = sketcher.getRequiredValidationInputRatio();
100 final int total = (int) (input.length / (1 - ratio));
/frameworks/base/core/java/android/text/style/
DLineHeightSpan.java147 final float ratio = mHeight * 1.0f / originHeight; in chooseHeight() local
148 fm.descent = Math.round(fm.descent * ratio); in chooseHeight()
/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/
DGLCanvas.java110 float ratio, int x, int y, int w, int h); in drawMixed() argument
117 float ratio, RectF src, RectF target); in drawMixed() argument
/frameworks/native/opengl/tests/gl_jni/jni/
Dgl_code.cpp98 float ratio = width / height; in init_scene() local
103 glFrustumf(-ratio, ratio, -1, 1, 1, 10); in init_scene()

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