Searched refs:rd8 (Results 1 – 1 of 1) sorted by relevance
1570 float rd1 = 0, rd4 = 0, rd6 = 0, rd7 = 0, rd8 = 0; in getAngleChange() local1626 rd8 = pri2 * ri2 + pri5 * ri5 + pri8 * ri8; //rd[2][2] in getAngleChange()1630 angleChange[2] = (float) Math.atan2(-rd6, rd8); in getAngleChange()