Searched refs:recomputeVisibleRegions (Results 1 – 8 of 8) sorted by relevance
/frameworks/native/services/surfaceflinger/ |
D | BufferLayer.h | 88 bool latchBuffer(bool& recomputeVisibleRegions, nsecs_t latchTime, 196 virtual bool latchSidebandStream(bool& recomputeVisibleRegions) = 0; 200 virtual status_t updateTexImage(bool& recomputeVisibleRegions, nsecs_t latchTime,
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D | LayerRejecter.cpp | 31 bool& recomputeVisibleRegions, bool stickySet, const std::string& name, in LayerRejecter() argument 35 mRecomputeVisibleRegions(recomputeVisibleRegions), in LayerRejecter()
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D | BufferQueueLayer.h | 94 bool latchSidebandStream(bool& recomputeVisibleRegions) override; 99 status_t updateTexImage(bool& recomputeVisibleRegions, nsecs_t latchTime,
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D | BufferLayer.cpp | 486 bool BufferLayer::latchBuffer(bool& recomputeVisibleRegions, nsecs_t latchTime, in latchBuffer() argument 490 bool refreshRequired = latchSidebandStream(recomputeVisibleRegions); in latchBuffer() 523 status_t err = updateTexImage(recomputeVisibleRegions, latchTime, expectedPresentTime); in latchBuffer() 544 recomputeVisibleRegions = true; in latchBuffer() 551 recomputeVisibleRegions = true; in latchBuffer() 559 recomputeVisibleRegions = true; in latchBuffer() 564 recomputeVisibleRegions = true; in latchBuffer()
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D | LayerRejecter.h | 26 LayerRejecter(Layer::State& front, Layer::State& current, bool& recomputeVisibleRegions,
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D | BufferStateLayer.h | 126 bool latchSidebandStream(bool& recomputeVisibleRegions) override; 130 status_t updateTexImage(bool& recomputeVisibleRegions, nsecs_t latchTime,
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D | BufferQueueLayer.cpp | 197 bool BufferQueueLayer::latchSidebandStream(bool& recomputeVisibleRegions) { in latchSidebandStream() argument 212 recomputeVisibleRegions = true; in latchSidebandStream() 223 status_t BufferQueueLayer::updateTexImage(bool& recomputeVisibleRegions, nsecs_t latchTime, in updateTexImage() argument 231 LayerRejecter r(mDrawingState, getDrawingState(), recomputeVisibleRegions, in updateTexImage()
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D | BufferStateLayer.cpp | 705 bool BufferStateLayer::latchSidebandStream(bool& recomputeVisibleRegions) { in latchSidebandStream() argument 718 recomputeVisibleRegions = true; in latchSidebandStream()
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