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Searched refs:refreshRequired (Results 1 – 4 of 4) sorted by relevance

/frameworks/native/services/surfaceflinger/
DBufferLayer.cpp490 bool refreshRequired = latchSidebandStream(recomputeVisibleRegions); in latchBuffer() local
492 if (refreshRequired) { in latchBuffer()
493 return refreshRequired; in latchBuffer()
DSurfaceFlinger.cpp6487 if (timeline.refreshRequired) { in setDesiredDisplayModeSpecsInternal()
/frameworks/native/services/surfaceflinger/Scheduler/
DScheduler.cpp863 if (timeline.refreshRequired) { in onNewVsyncPeriodChangeTimeline()
880 if (mLastVsyncPeriodChangeTimeline && mLastVsyncPeriodChangeTimeline->refreshRequired) { in onDisplayRefreshed()
882 mLastVsyncPeriodChangeTimeline->refreshRequired = false; in onDisplayRefreshed()
/frameworks/native/services/surfaceflinger/DisplayHardware/
DHWC2.cpp389 outTimeline->refreshRequired = vsyncPeriodChangeTimeline.refreshRequired; in setActiveConfigWithConstraints()
403 outTimeline->refreshRequired = true; in setActiveConfigWithConstraints()