Searched refs:releaseFenceTime (Results 1 – 3 of 3) sorted by relevance
84 auto releaseFenceTime = std::make_shared<FenceTime>(mConsumer->getPrevFinalReleaseFence()); in releasePendingBuffer() local86 mReleaseTimeline.push(releaseFenceTime); in releasePendingBuffer()91 std::move(releaseFenceTime)); in releasePendingBuffer()
232 std::shared_ptr<FenceTime> releaseFenceTime = std::make_shared<FenceTime>(releaseFence); in releasePendingBuffer() local237 std::move(releaseFenceTime)); in releasePendingBuffer()
101 std::shared_ptr<FenceTime> releaseFenceTime = std::make_shared<FenceTime>(prevReleaseFence); in updateFrameTimestamps() local104 mFrameEventHistory.addRelease(frameNumber, dequeueReadyTime, std::move(releaseFenceTime)); in updateFrameTimestamps()