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Searched refs:releasedFrames (Results 1 – 2 of 2) sorted by relevance

/frameworks/av/media/libaudioclient/
DAudioRecord.cpp1370 size_t releasedFrames = readSize / mFrameSize; in processAudioBuffer() local
1371 audioBuffer.frameCount = releasedFrames; in processAudioBuffer()
1372 mRemainingFrames -= releasedFrames; in processAudioBuffer()
1373 if (misalignment >= releasedFrames) { in processAudioBuffer()
1374 misalignment -= releasedFrames; in processAudioBuffer()
1380 readFrames += releasedFrames; in processAudioBuffer()
DAudioTrack.cpp2568 size_t releasedFrames = writtenSize / mFrameSize; in processAudioBuffer() local
2569 audioBuffer.frameCount = releasedFrames; in processAudioBuffer()
2570 mRemainingFrames -= releasedFrames; in processAudioBuffer()
2571 if (misalignment >= releasedFrames) { in processAudioBuffer()
2572 misalignment -= releasedFrames; in processAudioBuffer()
2578 writtenFrames += releasedFrames; in processAudioBuffer()