Searched refs:replayManually (Results 1 – 3 of 3) sorted by relevance
/frameworks/native/cmds/surfacereplayer/replayer/ |
D | Replayer.h | 57 Replayer(const std::string& filename, bool replayManually = false, 59 Replayer(const Trace& trace, bool replayManually = false, int numThreads = DEFAULT_THREADS,
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D | Replayer.cpp | 52 Replayer::Replayer(const std::string& filename, bool replayManually, int numThreads, bool wait, in Replayer() argument 77 sReplayingManually.store(replayManually); in Replayer() 84 Replayer::Replayer(const Trace& t, bool replayManually, int numThreads, bool wait, nsecs_t stopHere) in Replayer() argument 95 sReplayingManually.store(replayManually); in Replayer()
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D | README.md | 93 `Replayer(std::string& filename, bool replayManually, int numThreads, bool wait, nsecs_t stopHere)` 98 - replayManually - **True**: if the replayer will immediately switch to manual replay at the start
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