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Searched refs:requiresUiRedraw (Results 1 – 4 of 4) sorted by relevance

/frameworks/base/libs/hwui/
DTreeInfo.h110 bool requiresUiRedraw = false; member
DAnimatorManager.cpp110 mInfo.out.requiresUiRedraw = true; in operator ()()
/frameworks/base/libs/hwui/renderthread/
DDrawFrameTask.cpp250 if (info.out.requiresUiRedraw) { in syncFrameState()
DCanvasContext.cpp433 info.out.requiresUiRedraw = true; in prepareTree()
435 if (!info.out.requiresUiRedraw) { in prepareTree()