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Searched refs:resetRecording (Results 1 – 6 of 6) sorted by relevance

/frameworks/base/libs/hwui/tests/microbench/
DDisplayListCanvasBench.cpp52 canvas->resetRecording(100, 100); in BM_SkiaDisplayListCanvas_record_empty()
64 canvas->resetRecording(100, 100); in BM_SkiaDisplayListCanvas_record_saverestore()
80 canvas->resetRecording(100, 100); in BM_SkiaDisplayListCanvas_record_translate()
102 canvas->resetRecording(100, 100); in BM_SkiaDisplayListCanvas_record_simpleBitmapView()
129 canvas->resetRecording(200, 200); in BM_SkiaDisplayListCanvas_basicViewGroupDraw()
DRenderNodeBench.cpp41 canvas->resetRecording(100, 100, node.get()); in BM_RenderNode_recordSimple()
/frameworks/base/libs/hwui/pipeline/skia/
DSkiaRecordingCanvas.h43 virtual void resetRecording(int width, int height,
/frameworks/base/libs/hwui/jni/
Dandroid_graphics_DisplayListCanvas.cpp84 canvas->resetRecording(width, height, renderNode); in android_view_DisplayListCanvas_resetDisplayListCanvas()
/frameworks/base/libs/hwui/
DSkiaCanvas.h52 virtual void resetRecording(int width, int height, in resetRecording() function
/frameworks/base/libs/hwui/hwui/
DCanvas.h127 virtual void resetRecording(int width, int height,