Searched refs:resources_asset (Results 1 – 2 of 2) sorted by relevance
/frameworks/base/libs/androidfw/ |
D | ApkAssets.cpp | 29 ApkAssets::ApkAssets(std::unique_ptr<Asset> resources_asset, in ApkAssets() argument 35 : resources_asset_(std::move(resources_asset)), in ApkAssets() 59 std::unique_ptr<ApkAssets> ApkAssets::LoadTable(std::unique_ptr<Asset> resources_asset, in LoadTable() argument 62 if (resources_asset == nullptr) { in LoadTable() 65 return LoadImpl(std::move(resources_asset), std::move(assets), flags, nullptr /* idmap_asset */, in LoadTable() 114 auto resources_asset = assets->Open(kResourcesArsc, Asset::AccessMode::ACCESS_BUFFER, in LoadImpl() local 116 if (resources_asset == nullptr && resources_asset_exists) { in LoadImpl() 122 return LoadImpl(std::move(resources_asset), std::move(assets), property_flags, in LoadImpl() 126 std::unique_ptr<ApkAssets> ApkAssets::LoadImpl(std::unique_ptr<Asset> resources_asset, in LoadImpl() argument 136 if (resources_asset != nullptr) { in LoadImpl() [all …]
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/frameworks/base/libs/androidfw/include/androidfw/ |
D | ApkAssets.h | 54 static std::unique_ptr<ApkAssets> LoadTable(std::unique_ptr<Asset> resources_asset, 103 static std::unique_ptr<ApkAssets> LoadImpl(std::unique_ptr<Asset> resources_asset, 109 ApkAssets(std::unique_ptr<Asset> resources_asset,
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