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Searched refs:returnBufferToInput_l (Results 1 – 2 of 2) sorted by relevance

/frameworks/av/media/libstagefright/
DMediaSync.cpp140 returnBufferToInput_l(mBuffersSentToOutput.valueAt(0), Fence::NO_FENCE); in setSurface()
353 returnBufferToInput_l(bufferItem->mGraphicBuffer, bufferItem->mFence); in flush()
562 returnBufferToInput_l( in onDrainVideo_l()
648 returnBufferToInput_l(bufferItem.mGraphicBuffer, bufferItem.mFence); in onFrameAvailableFromInput()
681 returnBufferToInput_l(bufferItem.mGraphicBuffer, bufferItem.mFence); in renderOneBufferItem_l()
734 returnBufferToInput_l(buffer, fence); in onBufferReleasedByOutput()
737 void MediaSync::returnBufferToInput_l( in returnBufferToInput_l() function in android::MediaSync
/frameworks/av/media/libstagefright/include/media/stagefright/
DMediaSync.h260 void returnBufferToInput_l(const sp<GraphicBuffer> &buffer, const sp<Fence> &fence);