Searched refs:returnBufferToInput_l (Results 1 – 2 of 2) sorted by relevance
140 returnBufferToInput_l(mBuffersSentToOutput.valueAt(0), Fence::NO_FENCE); in setSurface()353 returnBufferToInput_l(bufferItem->mGraphicBuffer, bufferItem->mFence); in flush()562 returnBufferToInput_l( in onDrainVideo_l()648 returnBufferToInput_l(bufferItem.mGraphicBuffer, bufferItem.mFence); in onFrameAvailableFromInput()681 returnBufferToInput_l(bufferItem.mGraphicBuffer, bufferItem.mFence); in renderOneBufferItem_l()734 returnBufferToInput_l(buffer, fence); in onBufferReleasedByOutput()737 void MediaSync::returnBufferToInput_l( in returnBufferToInput_l() function in android::MediaSync
260 void returnBufferToInput_l(const sp<GraphicBuffer> &buffer, const sp<Fence> &fence);