Searched refs:rippleShader (Results 1 – 2 of 2) sorted by relevance
36 private val rippleShader = RippleShader() in <lambda>() constant43 rippleShader.radius = value in <lambda>()48 rippleShader.origin = value in <lambda>()54 rippleShader.color = defaultColor in <lambda>()55 rippleShader.progress = 0f in <lambda>()56 rippleShader.sparkleStrength = RIPPLE_SPARKLE_STRENGTH in <lambda>()57 ripplePaint.shader = rippleShader in <lambda>()62 rippleShader.pixelDensity = resources.displayMetrics.density in <lambda>()67 rippleShader.pixelDensity = resources.displayMetrics.density in <lambda>()81 rippleShader.progress = progress in <lambda>()[all …]
42 private val rippleShader = RippleShader() in <lambda>() constant46 rippleShader.radius = value in <lambda>()51 rippleShader.origin = value in <lambda>()56 rippleShader.color = 0xffffffff.toInt() // default color in <lambda>()57 rippleShader.progress = 0f in <lambda>()58 rippleShader.sparkleStrength = RIPPLE_SPARKLE_STRENGTH in <lambda>()59 ripplePaint.shader = rippleShader in <lambda>()79 rippleShader.progress = animator.animatedValue as Float in <lambda>()80 rippleShader.time = now.toFloat() in <lambda>()99 rippleShader.color = ColorUtils.setAlphaComponent( in <lambda>()[all …]