Searched refs:runningAbsDy (Results 1 – 1 of 1) sorted by relevance
122 float runningAbsDy = 0; in calculateFalsingResult() local134 runningAbsDy += Math.abs(point.y - pY); in calculateFalsingResult()138 + ", " + runningAbsDy + ")"); in calculateFalsingResult()142 float devianceY = runningAbsDy - actualDy; in calculateFalsingResult()