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Searched refs:runtimeEffect (Results 1 – 4 of 4) sorted by relevance

/frameworks/native/libs/renderengine/skia/filters/
DLinearEffect.cpp448 sk_sp<SkRuntimeEffect> runtimeEffect, in createLinearEffectShader() argument
452 SkRuntimeShaderBuilder effectBuilder(runtimeEffect); in createLinearEffectShader()
DLinearEffect.h97 sk_sp<SkRuntimeEffect> runtimeEffect,
/frameworks/base/graphics/java/android/graphics/
DRecordingCanvas.java296 long propPaint, long propProgress, long turbulencePhase, int color, long runtimeEffect); in nDrawRipple() argument
/frameworks/native/libs/renderengine/skia/
DSkiaGLRenderEngine.cpp627 sk_sp<SkRuntimeEffect> runtimeEffect = nullptr; in createRuntimeEffectShader() local
629 runtimeEffect = buildRuntimeEffect(effect); in createRuntimeEffectShader()
630 mRuntimeEffects.insert({effect, runtimeEffect}); in createRuntimeEffectShader()
632 runtimeEffect = effectIter->second; in createRuntimeEffectShader()
640 return createLinearEffectShader(shader, effect, runtimeEffect, layer->colorTransform, in createRuntimeEffectShader()