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Searched refs:setEnableProtectedContext (Results 1 – 8 of 8) sorted by relevance

/frameworks/native/libs/renderengine/
DRenderEngine.cpp66 .setEnableProtectedContext(args.enableProtectedContext) in create()
/frameworks/native/libs/renderengine/include/renderengine/
DRenderEngine.h282 Builder& setEnableProtectedContext(bool enableProtectedContext) { in setEnableProtectedContext() function
/frameworks/av/media/libstagefright/
DFrameCaptureProcessor.cpp125 .setEnableProtectedContext(false) in onCreate()
/frameworks/av/media/libstagefright/renderfright/include/renderengine/
DRenderEngine.h248 Builder& setEnableProtectedContext(bool enableProtectedContext) { in setEnableProtectedContext() function
/frameworks/native/libs/renderengine/tests/
DRenderEngineTest.cpp79 .setEnableProtectedContext(false) in createGLESRenderEngine()
109 .setEnableProtectedContext(false) in createGLESRenderEngine()
135 .setEnableProtectedContext(false) in createRenderEngine()
161 .setEnableProtectedContext(false) in createRenderEngine()
/frameworks/av/media/codec2/hidl/plugin/samples/
DSampleFilterPlugin.cpp593 .setEnableProtectedContext(false) in processLoop()
/frameworks/av/media/libstagefright/renderfright/tests/
DRenderEngineTest.cpp47 .setEnableProtectedContext(false) in SetUpTestSuite()
/frameworks/native/services/surfaceflinger/
DSurfaceFlinger.cpp787 .setEnableProtectedContext(enable_protected_contents(false)) in init()