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Searched refs:setStartValue (Results 1 – 9 of 9) sorted by relevance

/frameworks/base/libs/hwui/jni/
Dandroid_graphics_animation_RenderNodeAnimator.cpp137 static void setStartValue(JNIEnv* env, jobject clazz, jlong animatorPtr, jfloat startValue) { in setStartValue() function
139 animator->setStartValue(startValue); in setStartValue()
196 { "nSetStartValue", "(JF)V", (void*) setStartValue },
/frameworks/base/libs/hwui/
DAnimator.cpp62 void BaseRenderNodeAnimator::setStartValue(float value) { in setStartValue() function in android::uirenderer::BaseRenderNodeAnimator
338 setStartValue((mStagingTarget->stagingProperties().*mPropertyAccess->getter)()); in onAttached()
444 setStartValue(startValue); in RevealAnimator()
DPropertyValuesAnimatorSet.cpp40 setStartValue(0); in PropertyValuesAnimatorSet()
DAnimator.h58 void setStartValue(float value);
/frameworks/base/graphics/java/android/graphics/drawable/
DRippleForeground.java277 opacity.setStartValue(0); in startHardwareEnter()
293 opacity.setStartValue(mOwner.getRipplePaint().getAlpha()); in startHardwareExit()
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
DCirclePropActivity.java131 anim.setStartValue(64.0f); in performClick()
DRippleActivity.java164 anim.setStartValue(64.0f); in performClick()
/frameworks/base/graphics/java/android/graphics/animation/
DRenderNodeAnimator.java292 public void setStartValue(float startValue) { in setStartValue() method in RenderNodeAnimator
/frameworks/base/libs/WindowManager/Shell/src/com/android/wm/shell/bubbles/
DBubbleStackView.java2324 .setStartValue(mFlyoutDragDeltaX) in animateFlyoutCollapsed()