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Searched refs:shadeAnimation (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/packages/SystemUI/tests/src/com/android/systemui/statusbar/
DNotificationShadeDepthControllerTest.kt73 @Mock private lateinit var shadeAnimation: NotificationShadeDepthController.DepthAnimation in <lambda>() variable in com.android.systemui.statusbar.NotificationShadeDepthControllerTest
106 notificationShadeDepthController.shadeAnimation = shadeAnimation in <lambda>()
127 verify(shadeAnimation).animateTo(eq(maxBlur), any()) in <lambda>()
134 verify(shadeAnimation).animateTo(eq(maxBlur), any()) in <lambda>()
140 clearInvocations(shadeAnimation) in <lambda>()
143 verify(shadeAnimation).animateTo(eq(0), any()) in <lambda>()
149 clearInvocations(shadeAnimation) in <lambda>()
152 verify(shadeAnimation, never()).animateTo(anyInt(), any()) in <lambda>()
156 verify(shadeAnimation, never()).animateTo(anyInt(), any()) in <lambda>()
160 verify(shadeAnimation).animateTo(eq(0), any()) in <lambda>()
[all …]
/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/
DNotificationShadeDepthController.kt97 var shadeAnimation = DepthAnimation() in <lambda>() variable
137 if (shadeSpring.radius == 0 && shadeAnimation.radius == 0) { in <lambda>()
147 shadeAnimation.animateTo(0) in <lambda>()
148 shadeAnimation.finishIfRunning() in <lambda>()
177 val normalizedBlurRadius = MathUtils.constrain(shadeAnimation.radius, in <lambda>()
275 shadeAnimation.finishIfRunning() in <lambda>()
296 shadeAnimation.setStiffness(SpringForce.STIFFNESS_LOW) in <lambda>()
297 shadeAnimation.setDampingRatio(SpringForce.DAMPING_RATIO_NO_BOUNCY) in <lambda>()
401 shadeAnimation.setStartVelocity(velocity) in <lambda>()
402 shadeAnimation.animateTo(blurUtils.blurRadiusOfRatio(targetBlurNormalized)) in <lambda>()