Searched refs:shadeAnimation (Results 1 – 2 of 2) sorted by relevance
73 @Mock private lateinit var shadeAnimation: NotificationShadeDepthController.DepthAnimation in <lambda>() variable in com.android.systemui.statusbar.NotificationShadeDepthControllerTest106 notificationShadeDepthController.shadeAnimation = shadeAnimation in <lambda>()127 verify(shadeAnimation).animateTo(eq(maxBlur), any()) in <lambda>()134 verify(shadeAnimation).animateTo(eq(maxBlur), any()) in <lambda>()140 clearInvocations(shadeAnimation) in <lambda>()143 verify(shadeAnimation).animateTo(eq(0), any()) in <lambda>()149 clearInvocations(shadeAnimation) in <lambda>()152 verify(shadeAnimation, never()).animateTo(anyInt(), any()) in <lambda>()156 verify(shadeAnimation, never()).animateTo(anyInt(), any()) in <lambda>()160 verify(shadeAnimation).animateTo(eq(0), any()) in <lambda>()[all …]
97 var shadeAnimation = DepthAnimation() in <lambda>() variable137 if (shadeSpring.radius == 0 && shadeAnimation.radius == 0) { in <lambda>()147 shadeAnimation.animateTo(0) in <lambda>()148 shadeAnimation.finishIfRunning() in <lambda>()177 val normalizedBlurRadius = MathUtils.constrain(shadeAnimation.radius, in <lambda>()275 shadeAnimation.finishIfRunning() in <lambda>()296 shadeAnimation.setStiffness(SpringForce.STIFFNESS_LOW) in <lambda>()297 shadeAnimation.setDampingRatio(SpringForce.DAMPING_RATIO_NO_BOUNCY) in <lambda>()401 shadeAnimation.setStartVelocity(velocity) in <lambda>()402 shadeAnimation.animateTo(blurUtils.blurRadiusOfRatio(targetBlurNormalized)) in <lambda>()