Searched refs:spFence (Results 1 – 1 of 1) sorted by relevance
1793 sp<Fence> spFence; in dispatchGetLastQueuedBuffer() local1795 int result = mGraphicBufferProducer->getLastQueuedBuffer(&graphicBuffer, &spFence, matrix); in dispatchGetLastQueuedBuffer()1804 if (spFence != nullptr) { in dispatchGetLastQueuedBuffer()1805 *fence = spFence->dup(); in dispatchGetLastQueuedBuffer()1818 sp<Fence> spFence; in dispatchGetLastQueuedBuffer2() local1822 mGraphicBufferProducer->getLastQueuedBuffer(&graphicBuffer, &spFence, &r, transform); in dispatchGetLastQueuedBuffer2()1837 if (spFence != nullptr) { in dispatchGetLastQueuedBuffer2()1838 *fence = spFence->dup(); in dispatchGetLastQueuedBuffer2()