Searched refs:state_ (Results 1 – 12 of 12) sorted by relevance
/frameworks/av/media/libeffects/loudness/dsp/core/ |
D | dynamic_range_compression.cpp | 58 state_ = 0.0f; in Initialize() 86 const float prev_state = state_; in Compress() 87 if (cv <= state_) { in Compress() 88 state_ = alpha_attack_ * state_ + (1.0f - alpha_attack_) * cv; in Compress() 90 state_ = alpha_release_ * state_ + (1.0f - alpha_release_) * cv; in Compress() 93 math::ExpApproximationViaTaylorExpansionOrder5(state_ - prev_state); in Compress() 115 const float prev_state = state_; in Compress() 116 if (cv <= state_) { in Compress() 117 state_ = alpha_attack_ * state_ + (1.0f - alpha_attack_) * cv; in Compress() 119 state_ = alpha_release_ * state_ + (1.0f - alpha_release_) * cv; in Compress() [all …]
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D | interpolator_linear.h | 58 using BaseClass::state_; 73 state_ = NULL; in SetInternalState()
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D | interpolator_base-inl.h | 43 state_ = NULL; in InterpolatorBase() 48 delete [] state_; in ~InterpolatorBase() 105 state_ = NULL; in Initialize()
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D | dynamic_range_compression.h | 97 float state_; variable
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D | interpolator_base.h | 100 double *state_; variable
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/frameworks/native/libs/vr/libpdx/ |
D | client.cpp | 132 client_.GetChannel()->FreeTransactionState(state_); in ~Transaction() 137 state_ = client_.GetChannel()->AllocateTransactionState(); in EnsureStateAllocated() 157 state_, opcode, send_vector, send_count, receive_vector, receive_count); in SendTransaction() 183 state_, opcode, send_vector, send_count, receive_vector, receive_count); in SendTransaction() 204 state_, opcode, send_vector, send_count, receive_vector, receive_count); in SendTransaction() 225 state_, opcode, send_vector, send_count, receive_vector, receive_count); in SendTransaction() 232 return client_.GetChannel()->PushFileHandle(state_, handle); in PushFileHandle() 239 return client_.GetChannel()->PushFileHandle(state_, handle); in PushFileHandle() 250 return client_.GetChannel()->PushChannelHandle(state_, handle); in PushChannelHandle() 257 return client_.GetChannel()->PushChannelHandle(state_, handle); in PushChannelHandle() [all …]
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D | service.cpp | 29 state_ = svc->endpoint()->AllocateMessageState(); 44 std::swap(state_, other.state_); in operator =() 61 svc->endpoint()->FreeMessageState(state_); in Destroy() 63 state_ = nullptr; in Destroy()
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/frameworks/native/services/vr/virtual_touchpad/ |
D | EvdevInjector.cpp | 61 state_ = State::CLOSED; in Close() 82 state_ = State::CLOSED; in ConfigureBegin() 85 state_ = State::CONFIGURING; in ConfigureBegin() 226 state_ = State::READY; in ConfigureEnd() 310 if (state_ != required_state) { in RequireState() 311 ALOGE("in state %d but require state %d", static_cast<int>(state_), in RequireState() 334 result.appendFormat("injector_state = %d\n", static_cast<int>(state_)); in dumpInternal()
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D | EvdevInjector.h | 135 State state_ = State::NEW; variable
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/frameworks/base/cmds/idmap2/libidmap2/ |
D | ResourceContainer.cpp | 320 mutable std::variant<std::unique_ptr<ZipAssetsProvider>, ResState> state_; member 326 : state_(std::move(zip_assets)), path_(std::move(path)) { in ApkResourceContainer() 340 if (auto state = std::get_if<ResState>(&state_); state != nullptr) { in GetState() 345 ResState::Initialize(std::move(std::get<std::unique_ptr<ZipAssetsProvider>>(state_))); in GetState() 350 state_ = std::move(*state); in GetState() 351 return &std::get<ResState>(state_); in GetState() 355 if (auto zip = std::get_if<std::unique_ptr<ZipAssetsProvider>>(&state_); zip != nullptr) { in GetZipAssets() 358 return std::get<ResState>(state_).zip_assets; in GetZipAssets()
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/frameworks/native/libs/vr/libpdx/private/pdx/ |
D | service.h | 345 const void* GetState() const { return state_; } in GetState() 346 void* GetState() { return state_; } in GetState() 358 void* state_{nullptr};
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D | client.h | 295 void* state_{nullptr};
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