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Searched refs:subtractSelf (Results 1 – 9 of 9) sorted by relevance

/frameworks/native/libs/ui/include_vndk/ui/
DRegion.h71 Region& subtractSelf(const Rect& rhs);
77 Region& subtractSelf(const Region& rhs);
97 Region& subtractSelf(const Region& rhs, int dx, int dy);
215 return subtractSelf(rhs);
/frameworks/native/include/ui/
DRegion.h71 Region& subtractSelf(const Rect& rhs);
77 Region& subtractSelf(const Region& rhs);
97 Region& subtractSelf(const Region& rhs, int dx, int dy);
215 return subtractSelf(rhs);
/frameworks/native/libs/ui/include/ui/
DRegion.h71 Region& subtractSelf(const Rect& rhs);
77 Region& subtractSelf(const Region& rhs);
97 Region& subtractSelf(const Region& rhs, int dx, int dy);
215 return subtractSelf(rhs);
/frameworks/av/media/libstagefright/renderfright/tests/
DRenderEngineTest.cpp200 casterRegion.subtractSelf(cornerRect.offsetTo(casterRect.left, casterRect.top)); in expectShadowColor()
201 casterRegion.subtractSelf( in expectShadowColor()
203 casterRegion.subtractSelf( in expectShadowColor()
205 casterRegion.subtractSelf(cornerRect.offsetTo(casterRect.right - casterCornerRadius, in expectShadowColor()
212 const Region shadowRegion = Region(casterWithShadow).subtractSelf(casterRect); in expectShadowColor()
213 const Region backgroundRegion = Region(fullscreenRect()).subtractSelf(casterWithShadow); in expectShadowColor()
1400 const Region backgroundRegion = Region(fullscreenRect()).subtractSelf(casterWithShadow); in TEST_F()
/frameworks/native/libs/renderengine/tests/
DRenderEngineTest.cpp346 casterRegion.subtractSelf(cornerRect.offsetTo(casterRect.left, casterRect.top)); in expectShadowColor()
347 casterRegion.subtractSelf( in expectShadowColor()
349 casterRegion.subtractSelf( in expectShadowColor()
351 casterRegion.subtractSelf(cornerRect.offsetTo(casterRect.right - casterCornerRadius, in expectShadowColor()
358 const Region shadowRegion = Region(casterWithShadow).subtractSelf(casterRect); in expectShadowColor()
359 const Region backgroundRegion = Region(fullscreenRect()).subtractSelf(casterWithShadow); in expectShadowColor()
385 Region(fullscreenRect()).subtractSelf(casterRect).subtractSelf(shadowRect); in expectShadowColorWithoutCaster()
1774 const Region backgroundRegion = Region(fullscreenRect()).subtractSelf(casterWithShadow); in TEST_P()
/frameworks/native/libs/ui/
DRegion.cpp328 Region& Region::subtractSelf(const Rect& r) { in subtractSelf() function in android::Region
352 Region& Region::subtractSelf(const Region& rhs) { in subtractSelf() function in android::Region
437 Region& Region::subtractSelf(const Region& rhs, int dx, int dy) { in subtractSelf() function in android::Region
/frameworks/native/services/surfaceflinger/CompositionEngine/src/
DOutput.cpp459 undefinedRegion.subtractSelf(tr.transform(coverage.aboveOpaqueLayers)); in rebuildLayerStacks()
595 visibleRegion.subtractSelf(coverage.aboveOpaqueLayers); in ensureOutputLayerIfVisible()
640 dirty.subtractSelf(coverage.aboveOpaqueLayers); in ensureOutputLayerIfVisible()
/frameworks/base/cmds/bootanimation/
DBootAnimation.cpp1288 clearReg.subtractSelf(Rect(xc, yc, xc+frame.trimWidth, yc+frame.trimHeight)); in playAnimation()
/frameworks/native/services/surfaceflinger/CompositionEngine/tests/
DOutputTest.cpp1696 Region(Rect(40, 40, 160, 260)).subtractSelf(Rect(50, 50, 150, 250)); in TEST_F()
1730 Region(Rect(40, 40, 160, 260)).subtractSelf(Rect(50, 50, 150, 250)); in TEST_F()