Home
last modified time | relevance | path

Searched refs:supportsBackgroundBlur (Results 1 – 14 of 14) sorted by relevance

/frameworks/native/libs/renderengine/include/renderengine/
DRenderEngine.h186 virtual bool supportsBackgroundBlur() = 0;
243 bool supportsBackgroundBlur; member
261 supportsBackgroundBlur(_supportsBackgroundBlur), in RenderEngineCreationArgs()
290 Builder& setSupportsBackgroundBlur(bool supportsBackgroundBlur) { in setSupportsBackgroundBlur()
291 this->supportsBackgroundBlur = supportsBackgroundBlur; in setSupportsBackgroundBlur()
305 supportsBackgroundBlur, contextPriority, renderEngineType); in build()
315 bool supportsBackgroundBlur = false; member
/frameworks/av/media/libstagefright/renderfright/include/renderengine/
DRenderEngine.h206 bool supportsBackgroundBlur; member
226 supportsBackgroundBlur(_supportsBackgroundBlur), in RenderEngineCreationArgs()
256 Builder& setSupportsBackgroundBlur(bool supportsBackgroundBlur) { in setSupportsBackgroundBlur()
257 this->supportsBackgroundBlur = supportsBackgroundBlur; in setSupportsBackgroundBlur()
275 supportsBackgroundBlur, contextPriority, renderEngineType, in build()
286 bool supportsBackgroundBlur = false; member
/frameworks/native/libs/renderengine/tests/
DRenderEngineThreadedTest.cpp162 EXPECT_CALL(*mRenderEngine, supportsBackgroundBlur()).WillOnce(Return(false)); in TEST_F()
163 status_t result = mThreadedRE->supportsBackgroundBlur(); in TEST_F()
168 EXPECT_CALL(*mRenderEngine, supportsBackgroundBlur()).WillOnce(Return(true)); in TEST_F()
169 status_t result = mThreadedRE->supportsBackgroundBlur(); in TEST_F()
DRenderEngineTest.cpp987 if (mRE->supportsBackgroundBlur()) { in fillBufferAndBlurBackground()
/frameworks/native/libs/renderengine/include/renderengine/mock/
DRenderEngine.h56 MOCK_METHOD0(supportsBackgroundBlur, bool());
/frameworks/native/libs/renderengine/
DRenderEngine.cpp68 .setSupportsBackgroundBlur(args.supportsBackgroundBlur) in create()
/frameworks/native/libs/renderengine/threaded/
DRenderEngineThreaded.h67 bool supportsBackgroundBlur() override;
DRenderEngineThreaded.cpp359 bool RenderEngineThreaded::supportsBackgroundBlur() { in supportsBackgroundBlur() function in android::renderengine::threaded::RenderEngineThreaded
361 return mRenderEngine->supportsBackgroundBlur(); in supportsBackgroundBlur()
/frameworks/native/libs/renderengine/skia/
DSkiaGLRenderEngine.h68 bool supportsBackgroundBlur() override { return mBlurFilter != nullptr; } in supportsBackgroundBlur() function
DCache.cpp387 if (renderengine->supportsBackgroundBlur()) { in primeShaderCache()
DSkiaGLRenderEngine.cpp329 if (args.supportsBackgroundBlur) { in SkiaGLRenderEngine()
/frameworks/native/libs/renderengine/gl/
DGLESRenderEngine.h73 bool supportsBackgroundBlur() override { return mBlurFilter != nullptr; } in supportsBackgroundBlur() function
DGLESRenderEngine.cpp313 LOG_ALWAYS_FATAL_IF(args.supportsBackgroundBlur && version < GLES_VERSION_3_0, in create()
448 if (args.supportsBackgroundBlur) { in GLESRenderEngine()
/frameworks/av/media/libstagefright/renderfright/gl/
DGLESRenderEngine.cpp266 LOG_ALWAYS_FATAL_IF(args.supportsBackgroundBlur && version < GLES_VERSION_3_0, in create()
401 if (args.supportsBackgroundBlur) { in GLESRenderEngine()