Searched refs:supportsBackgroundBlur (Results 1 – 14 of 14) sorted by relevance
/frameworks/native/libs/renderengine/include/renderengine/ |
D | RenderEngine.h | 186 virtual bool supportsBackgroundBlur() = 0; 243 bool supportsBackgroundBlur; member 261 supportsBackgroundBlur(_supportsBackgroundBlur), in RenderEngineCreationArgs() 290 Builder& setSupportsBackgroundBlur(bool supportsBackgroundBlur) { in setSupportsBackgroundBlur() 291 this->supportsBackgroundBlur = supportsBackgroundBlur; in setSupportsBackgroundBlur() 305 supportsBackgroundBlur, contextPriority, renderEngineType); in build() 315 bool supportsBackgroundBlur = false; member
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/frameworks/av/media/libstagefright/renderfright/include/renderengine/ |
D | RenderEngine.h | 206 bool supportsBackgroundBlur; member 226 supportsBackgroundBlur(_supportsBackgroundBlur), in RenderEngineCreationArgs() 256 Builder& setSupportsBackgroundBlur(bool supportsBackgroundBlur) { in setSupportsBackgroundBlur() 257 this->supportsBackgroundBlur = supportsBackgroundBlur; in setSupportsBackgroundBlur() 275 supportsBackgroundBlur, contextPriority, renderEngineType, in build() 286 bool supportsBackgroundBlur = false; member
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/frameworks/native/libs/renderengine/tests/ |
D | RenderEngineThreadedTest.cpp | 162 EXPECT_CALL(*mRenderEngine, supportsBackgroundBlur()).WillOnce(Return(false)); in TEST_F() 163 status_t result = mThreadedRE->supportsBackgroundBlur(); in TEST_F() 168 EXPECT_CALL(*mRenderEngine, supportsBackgroundBlur()).WillOnce(Return(true)); in TEST_F() 169 status_t result = mThreadedRE->supportsBackgroundBlur(); in TEST_F()
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D | RenderEngineTest.cpp | 987 if (mRE->supportsBackgroundBlur()) { in fillBufferAndBlurBackground()
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/frameworks/native/libs/renderengine/include/renderengine/mock/ |
D | RenderEngine.h | 56 MOCK_METHOD0(supportsBackgroundBlur, bool());
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/frameworks/native/libs/renderengine/ |
D | RenderEngine.cpp | 68 .setSupportsBackgroundBlur(args.supportsBackgroundBlur) in create()
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/frameworks/native/libs/renderengine/threaded/ |
D | RenderEngineThreaded.h | 67 bool supportsBackgroundBlur() override;
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D | RenderEngineThreaded.cpp | 359 bool RenderEngineThreaded::supportsBackgroundBlur() { in supportsBackgroundBlur() function in android::renderengine::threaded::RenderEngineThreaded 361 return mRenderEngine->supportsBackgroundBlur(); in supportsBackgroundBlur()
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/frameworks/native/libs/renderengine/skia/ |
D | SkiaGLRenderEngine.h | 68 bool supportsBackgroundBlur() override { return mBlurFilter != nullptr; } in supportsBackgroundBlur() function
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D | Cache.cpp | 387 if (renderengine->supportsBackgroundBlur()) { in primeShaderCache()
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D | SkiaGLRenderEngine.cpp | 329 if (args.supportsBackgroundBlur) { in SkiaGLRenderEngine()
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/frameworks/native/libs/renderengine/gl/ |
D | GLESRenderEngine.h | 73 bool supportsBackgroundBlur() override { return mBlurFilter != nullptr; } in supportsBackgroundBlur() function
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D | GLESRenderEngine.cpp | 313 LOG_ALWAYS_FATAL_IF(args.supportsBackgroundBlur && version < GLES_VERSION_3_0, in create() 448 if (args.supportsBackgroundBlur) { in GLESRenderEngine()
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/frameworks/av/media/libstagefright/renderfright/gl/ |
D | GLESRenderEngine.cpp | 266 LOG_ALWAYS_FATAL_IF(args.supportsBackgroundBlur && version < GLES_VERSION_3_0, in create() 401 if (args.supportsBackgroundBlur) { in GLESRenderEngine()
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