Searched refs:surfaceDefault (Results 1 – 2 of 2) sorted by relevance
/frameworks/rs/driver/ |
D | rsdGL.cpp | 159 RSD_CALL_GL(eglDestroySurface, dc->gl.egl.display, dc->gl.egl.surfaceDefault); in rsdGLShutdown() 319 dc->gl.egl.surfaceDefault = eglCreatePbufferSurface(dc->gl.egl.display, dc->gl.egl.config, in rsdGLInit() 322 if (dc->gl.egl.surfaceDefault == EGL_NO_SURFACE) { in rsdGLInit() 330 ret = eglMakeCurrent(dc->gl.egl.display, dc->gl.egl.surfaceDefault, in rsdGLInit() 331 dc->gl.egl.surfaceDefault, dc->gl.egl.context); in rsdGLInit() 431 ret = eglMakeCurrent(dc->gl.egl.display, dc->gl.egl.surfaceDefault, in rsdGLSetInternalSurface() 432 dc->gl.egl.surfaceDefault, dc->gl.egl.context); in rsdGLSetInternalSurface()
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D | rsdGL.h | 37 EGLSurface surfaceDefault; member
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