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Searched refs:surfaceLayer (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/input/
DSpriteController.cpp255 int32_t surfaceLayer = mOverlayLayer + update.state.layer; in doUpdateSprites() local
258 t.setLayer(update.state.surfaceControl, surfaceLayer); in doUpdateSprites()
/frameworks/base/libs/hwui/tests/unit/
DRenderNodeDrawableTests.cpp154 auto surfaceLayer = SkSurface::MakeRasterN32Premul(1, 1); in TEST() local
155 auto canvas2 = surfaceLayer->getCanvas(); in TEST()
157 rootNode->setLayerSurface(surfaceLayer); in TEST()