/frameworks/base/libs/hwui/ |
D | UvMapper.h | 86 void map(Rect& texCoords) const { in map() argument 88 texCoords.left = lerp(mMinU, mMaxU, texCoords.left); in map() 89 texCoords.right = lerp(mMinU, mMaxU, texCoords.right); in map() 90 texCoords.top = lerp(mMinV, mMaxV, texCoords.top); in map() 91 texCoords.bottom = lerp(mMinV, mMaxV, texCoords.bottom); in map()
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D | RecordingCanvas.cpp | 1073 const SkPoint texCoords[4], SkBlendMode bmode, in onDrawPatch() 1075 fDL->drawPatch(cubics, colors, texCoords, bmode, paint); in onDrawPatch()
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D | SkiaCanvas.cpp | 603 SkPoint* texs = builder.texCoords(); in drawBitmapMesh()
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/frameworks/native/opengl/tests/linetex/ |
D | linetex.cpp | 90 const GLfloat texCoords[4][2] = { in main() local 105 glTexCoordPointer(2, GL_FLOAT, 0, texCoords); in main()
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/frameworks/native/opengl/tests/fillrate/ |
D | fillrate.cpp | 103 const GLfloat texCoords[4][2] = { in main() local 120 glTexCoordPointer(2, GL_FLOAT, 0, texCoords); in main()
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/frameworks/native/opengl/tests/filter/ |
D | filter.cpp | 152 const GLfloat texCoords[4][2] = { in main() local 182 glTexCoordPointer(2, GL_FLOAT, 0, texCoords); in main()
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/frameworks/av/media/libstagefright/renderfright/gl/ |
D | Program.h | 44 texCoords = 1, enumerator
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D | Program.cpp | 38 glBindAttribLocation(programId, texCoords, "texCoords"); in Program()
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D | GLESRenderEngine.cpp | 1182 renderengine::Mesh::VertexArray<vec2> texCoords(mesh.getTexCoordArray<vec2>()); in drawLayers() local 1183 texCoords[0] = vec2(0.0, 0.0); in drawLayers() 1184 texCoords[1] = vec2(0.0, 1.0); in drawLayers() 1185 texCoords[2] = vec2(1.0, 1.0); in drawLayers() 1186 texCoords[3] = vec2(1.0, 0.0); in drawLayers() 1338 glEnableVertexAttribArray(Program::texCoords); in drawMesh() 1339 glVertexAttribPointer(Program::texCoords, mesh.getTexCoordsSize(), GL_FLOAT, GL_FALSE, in drawMesh() 1479 glDisableVertexAttribArray(Program::texCoords); in drawMesh()
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/frameworks/native/libs/renderengine/gl/ |
D | Program.h | 44 texCoords = 1, enumerator
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D | GLESRenderEngine.cpp | 1251 renderengine::Mesh::VertexArray<vec2> texCoords(mesh.getTexCoordArray<vec2>()); in drawLayers() local 1252 texCoords[0] = vec2(0.0, 0.0); in drawLayers() 1253 texCoords[1] = vec2(0.0, 1.0); in drawLayers() 1254 texCoords[2] = vec2(1.0, 1.0); in drawLayers() 1255 texCoords[3] = vec2(1.0, 0.0); in drawLayers() 1417 glEnableVertexAttribArray(Program::texCoords); in drawMesh() 1418 glVertexAttribPointer(Program::texCoords, mesh.getTexCoordsSize(), GL_FLOAT, GL_FALSE, in drawMesh() 1558 glDisableVertexAttribArray(Program::texCoords); in drawMesh()
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D | Program.cpp | 38 glBindAttribLocation(programId, texCoords, "texCoords"); in Program()
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/frameworks/native/opengl/tests/gl_jni/jni/ |
D | gl_code.cpp | 163 const GLfixed texCoords[] = { in Java_com_android_gljni_GLJNILib_step() local 172 glTexCoordPointer(2, GL_FIXED, 0, texCoords); in Java_com_android_gljni_GLJNILib_step()
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/frameworks/native/opengl/tests/tritex/ |
D | tritex.cpp | 236 const GLfixed texCoords[] = { in render() local 251 glTexCoordPointer(2, GL_FIXED, 0, texCoords); in render()
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/frameworks/base/libs/hwui/tests/unit/ |
D | FatalTestCanvas.h | 36 void onDrawPatch(const SkPoint cubics[12], const SkColor colors[4], const SkPoint texCoords[4], in onDrawPatch()
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/frameworks/base/libs/hwui/tests/common/ |
D | CallCountingCanvas.h | 99 const SkPoint texCoords[4], SkBlendMode mode, in onDrawPatch()
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/frameworks/native/opengl/tests/gl_basic/ |
D | gl_basic.cpp | 377 const GLfixed texCoords[] = { in render() local 387 glTexCoordPointer(2, GL_FIXED, 0, texCoords); in render()
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