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Searched refs:textureNames (Results 1 – 15 of 15) sorted by relevance

/frameworks/rs/driver/
DrsdProgram.cpp41 const char** textureNames, size_t textureNamesCount, in rsdProgramVertexInit() argument
44 textureNames, textureNamesCount, textureNamesLength); in rsdProgramVertexInit()
88 const char** textureNames, size_t textureNamesCount, in rsdProgramFragmentInit() argument
91 textureNames, textureNamesCount, textureNamesLength); in rsdProgramFragmentInit()
DrsdShader.h44 const char** textureNames, size_t textureNamesCount,
132 void init(const char** textureNames, size_t textureNamesCount,
DrsdProgramVertex.h25 const char** textureNames, size_t textureNamesCount,
DrsdProgramFragment.h26 const char** textureNames, size_t textureNamesCount,
DrsdShader.cpp38 const char** textureNames, size_t textureNamesCount, in RsdShader() argument
45 init(textureNames, textureNamesCount, textureNamesLength); in RsdShader()
48 mTextureNames.push_back(std::string(textureNames[i], textureNamesLength[i])); in RsdShader()
121 void RsdShader::init(const char** textureNames, size_t textureNamesCount, in init() argument
137 mUniformNames[uniformCount].append(textureNames[ct], textureNamesLength[ct]); in init()
/frameworks/rs/
DrsProgramFragment.cpp26 … const char** textureNames, size_t textureNamesCount, const size_t *textureNamesLength, in ProgramFragment() argument
35 textureNames, textureNamesCount, textureNamesLength); in ProgramFragment()
135 const char** textureNames, in rsi_ProgramFragmentCreate() argument
140 textureNames, textureNamesCount, textureNamesLength, in rsi_ProgramFragmentCreate()
Drsg.spec44 param const char ** textureNames
52 param const char ** textureNames
DrsProgramVertex.cpp25 … const char** textureNames, size_t textureNamesCount, const size_t *textureNamesLength, in ProgramVertex() argument
30 textureNames, textureNamesCount, textureNamesLength); in ProgramVertex()
244 const char** textureNames, size_t textureNamesCount, in rsi_ProgramVertexCreate() argument
248 textureNames, textureNamesCount, textureNamesLength, in rsi_ProgramVertexCreate()
DrsProgramFragment.h31 … const char** textureNames, size_t textureNamesCount, const size_t *textureNamesLength,
DrsProgramVertex.h31 … const char** textureNames, size_t textureNamesCount, const size_t *textureNamesLength,
Drs_hal.h331 const char** textureNames, size_t textureNamesCount,
340 const char** textureNames, size_t textureNamesCount,
DrsApiStubs.cpp806 … const char ** textureNames, size_t textureNames_length_length, in rsProgramFragmentCreate() argument
812 textureNames, textureNames_length_length, textureNames_length, in rsProgramFragmentCreate()
818 … const char ** textureNames, size_t textureNames_length_length, in rsProgramVertexCreate() argument
824 textureNames, textureNames_length_length, textureNames_length, in rsProgramVertexCreate()
DrsApiStubs.h272 RsContext rsc, const char* shaderText, size_t shaderText_length, const char** textureNames,
276 RsContext rsc, const char* shaderText, size_t shaderText_length, const char** textureNames,
DrsFont.cpp502 const char *textureNames[] = { "Tex0" }; in initRenderState() local
526 textureNames, numTextures, textureNamesLengths, in initRenderState()
/frameworks/rs/cpp/
DrsDispatch.h115 …rsc, const char * shaderText, size_t shaderText_length, const char ** textureNames, size_t texture…
116 …rsc, const char * shaderText, size_t shaderText_length, const char ** textureNames, size_t texture…