Searched refs:textureTransform (Results 1 – 15 of 15) sorted by relevance
/frameworks/base/libs/hwui/ |
D | DeferredLayerUpdater.cpp | 168 SkMatrix textureTransform; in apply() local 169 mat4(transformMatrix).copyTo(textureTransform); in apply() 173 updateLayer(forceFilter, textureTransform, layerImage); in apply() 185 void DeferredLayerUpdater::updateLayer(bool forceFilter, const SkMatrix& textureTransform, in updateLayer() argument 190 mLayer->getTexTransform() = textureTransform; in updateLayer()
|
D | DeferredLayerUpdater.h | 93 void updateLayer(bool forceFilter, const SkMatrix& textureTransform,
|
/frameworks/av/media/libstagefright/renderfright/include/renderengine/ |
D | LayerSettings.h | 53 mat4 textureTransform = mat4(); member 162 lhs.textureTransform == rhs.textureTransform && 201 *os << "\n .textureTransform = " << settings.textureTransform; in PrintTo()
|
/frameworks/native/libs/renderengine/include/renderengine/ |
D | LayerSettings.h | 55 mat4 textureTransform = mat4(); member 182 lhs.textureTransform == rhs.textureTransform && 234 *os << "\n .textureTransform = " << settings.textureTransform; in PrintTo()
|
/frameworks/native/services/surfaceflinger/CompositionEngine/src/ |
D | ClientCompositionRequestCache.cpp | 46 lhs.textureTransform == rhs.textureTransform && in equalIgnoringBuffer()
|
D | OutputLayer.cpp | 753 .textureTransform = in getOverrideCompositionList()
|
/frameworks/av/media/libstagefright/ |
D | FrameCaptureLayer.cpp | 125 layerSettings->source.buffer.textureTransform = in getLayerSettings()
|
/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/ |
D | GLES20Canvas.java | 619 public void drawTexture(BasicTexture texture, float[] textureTransform, int x, int y, int w, in drawTexture() argument 625 drawTextureRect(texture, textureTransform, mTempTargetRect); in drawTexture()
|
/frameworks/native/services/surfaceflinger/ |
D | BufferLayer.cpp | 288 layer.source.buffer.textureTransform = mat4(static_cast<const float*>(textureMatrix)) * tr; in prepareClientComposition()
|
/frameworks/av/media/codec2/hidl/plugin/samples/ |
D | SampleFilterPlugin.cpp | 729 layerSettings.source.buffer.textureTransform = mat4(); in processLoop()
|
/frameworks/native/libs/renderengine/skia/ |
D | SkiaGLRenderEngine.cpp | 1040 auto texMatrix = getSkM44(item.textureTransform).asM33(); in drawLayers()
|
/frameworks/av/media/libstagefright/renderfright/tests/ |
D | RenderEngineTest.cpp | 833 layer.source.buffer.textureTransform = mat4::scale(vec4(0.2, 0.2, 1, 1)); in fillRedBufferTextureTransform()
|
/frameworks/native/libs/renderengine/gl/ |
D | GLESRenderEngine.cpp | 1243 mat4 texMatrix = layer->source.buffer.textureTransform; in drawLayers()
|
/frameworks/av/media/libstagefright/renderfright/gl/ |
D | GLESRenderEngine.cpp | 1174 mat4 texMatrix = layer->source.buffer.textureTransform; in drawLayers()
|
/frameworks/native/libs/renderengine/tests/ |
D | RenderEngineTest.cpp | 1106 layer.source.buffer.textureTransform = mat4::scale(vec4(0.2, 0.2, 1, 1)); in fillRedBufferTextureTransform()
|