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Searched refs:timeoutNs (Results 1 – 7 of 7) sorted by relevance

/frameworks/av/media/codec2/vndk/
DC2Fence.cpp26 virtual c2_status_t wait(c2_nsecs_t timeoutNs) = 0;
41 c2_status_t C2Fence::wait(c2_nsecs_t timeoutNs) { in wait() argument
43 return mImpl->wait(timeoutNs); in wait()
86 virtual c2_status_t wait(c2_nsecs_t timeoutNs) { in wait() argument
88 return mPtr->waitForChange(mWaitId, timeoutNs); in wait()
/frameworks/av/media/codec2/vndk/platform/
DC2SurfaceSyncObj.cpp222 c2_status_t C2SyncVariables::waitForChange(uint32_t waitId, c2_nsecs_t timeoutNs) { in waitForChange() argument
223 if (timeoutNs < 0) { in waitForChange()
224 timeoutNs = 0; in waitForChange()
227 tv.tv_sec = timeoutNs / 1000000000; in waitForChange()
228 tv.tv_nsec = timeoutNs % 1000000000; in waitForChange()
/frameworks/av/media/codec2/vndk/include/
DC2SurfaceSyncObj.h112 c2_status_t waitForChange(uint32_t waitId, c2_nsecs_t timeoutNs);
/frameworks/native/libs/gui/include/gui/bufferqueue/2.0/
DB2HGraphicBufferProducer.h104 virtual Return<HStatus> setDequeueTimeout(int64_t timeoutNs) override;
/frameworks/native/libs/gui/bufferqueue/2.0/
DB2HGraphicBufferProducer.cpp342 int64_t timeoutNs) { in setDequeueTimeout() argument
345 mBase->setDequeueTimeout(static_cast<nsecs_t>(timeoutNs)), in setDequeueTimeout()
/frameworks/native/libs/gui/include/gui/bufferqueue/1.0/
DWGraphicBufferProducer.h313 Return<int32_t> setDequeueTimeout(int64_t timeoutNs) override { in setDequeueTimeout()
314 return static_cast<int32_t>(mBase->setDequeueTimeout(timeoutNs)); in setDequeueTimeout()
/frameworks/av/media/codec2/core/include/
DC2Buffer.h85 c2_status_t wait(c2_nsecs_t timeoutNs);