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Searched refs:transactionCompleteCallback (Results 1 – 3 of 3) sorted by relevance

/frameworks/base/core/jni/
Dandroid_graphics_BLASTBufferQueue.cpp129 jobject transactionCompleteCallback) { in nativeSetTransactionCompleteCallback() argument
131 if (transactionCompleteCallback == nullptr) { in nativeSetTransactionCompleteCallback()
135 new TransactionCompleteCallbackWrapper{env, transactionCompleteCallback}; in nativeSetTransactionCompleteCallback()
/frameworks/native/libs/gui/
DBLASTBufferQueue.cpp258 std::function<void(int64_t)> transactionCompleteCallback = nullptr; in transactionCallback() local
299 transactionCompleteCallback = std::move(mTransactionCompleteCallback); in transactionCallback()
318 if (transactionCompleteCallback) { in transactionCallback()
319 transactionCompleteCallback(currFrameNumber); in transactionCallback()
612 uint64_t frameNumber, std::function<void(int64_t)>&& transactionCompleteCallback) { in setTransactionCompleteCallback() argument
614 if (transactionCompleteCallback == nullptr) { in setTransactionCompleteCallback()
617 mTransactionCompleteCallback = std::move(transactionCompleteCallback); in setTransactionCompleteCallback()
/frameworks/native/libs/gui/include/gui/
DBLASTBufferQueue.h97 std::function<void(int64_t)>&& transactionCompleteCallback);