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Searched refs:usingRelativeZ (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/services/surfaceflinger/
DLayer.cpp779 if (mDrawingState.z == z && !usingRelativeZ(LayerVector::StateSet::Current)) return false; in setLayer()
831 if (mDrawingState.z == relativeZ && usingRelativeZ(LayerVector::StateSet::Current) && in setRelativeLayer()
1328 if (usingRelativeZ(LayerVector::StateSet::Drawing)) { in isHiddenByPolicy()
1688 bool Layer::usingRelativeZ(LayerVector::StateSet stateSet) const { in usingRelativeZ() function in android::Layer
1716 if (child->usingRelativeZ(stateSet)) { in makeTraversalList()
1741 if (skipRelativeZUsers && relative->usingRelativeZ(stateSet)) { in traverseInZOrder()
1755 if (skipRelativeZUsers && relative->usingRelativeZ(stateSet)) { in traverseInZOrder()
1775 if (skipRelativeZUsers && relative->usingRelativeZ(stateSet)) { in traverseInReverseZOrder()
1788 if (skipRelativeZUsers && relative->usingRelativeZ(stateSet)) { in traverseInReverseZOrder()
DLayer.h949 bool usingRelativeZ(LayerVector::StateSet) const;