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/frameworks/native/libs/input/
DVelocityTracker.cpp1122 float vcurr = (x[i] - x[i-1]) / (SECONDS_PER_NANO * (t[i] - t[i-1])); // v[i] in calculateImpulseVelocity() local
1123 work += (vcurr - vprev) * fabsf(vcurr); in calculateImpulseVelocity()