Searched refs:wantSurfaceVisibleAndDrawn (Results 1 – 1 of 1) sorted by relevance
203 bool wantSurfaceVisibleAndDrawn = update.state.wantSurfaceVisible() in doUpdateSprites() local205 bool becomingVisible = wantSurfaceVisibleAndDrawn && !update.state.surfaceVisible; in doUpdateSprites()206 bool becomingHidden = !wantSurfaceVisibleAndDrawn && update.state.surfaceVisible; in doUpdateSprites()208 || (wantSurfaceVisibleAndDrawn && (update.state.dirty & (DIRTY_ALPHA in doUpdateSprites()214 if (wantSurfaceVisibleAndDrawn in doUpdateSprites()220 if (wantSurfaceVisibleAndDrawn in doUpdateSprites()229 if (wantSurfaceVisibleAndDrawn in doUpdateSprites()240 if (wantSurfaceVisibleAndDrawn in doUpdateSprites()256 if (wantSurfaceVisibleAndDrawn in doUpdateSprites()