Searched refs:windowDirty (Results 1 – 1 of 1) sorted by relevance
/frameworks/base/libs/hwui/renderthread/ |
D | CanvasContext.cpp | 508 SkRect windowDirty = computeDirtyRect(frame, &dirty); in draw() local 510 bool drew = mRenderPipeline->draw(frame, windowDirty, dirty, mLightGeometry, &mLayerUpdateQueue, in draw() 532 mRenderPipeline->swapBuffers(frame, drew, windowDirty, mCurrentFrameInfo, &requireSwap); in draw() 555 swap.damage = windowDirty; in draw() 900 SkRect windowDirty(*dirty); in computeDirtyRect() local 922 return windowDirty; in computeDirtyRect()
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