Searched refs:BLUR_RADIUS (Results 1 – 2 of 2) sorted by relevance
53 private static final float BLUR_RADIUS = 40.0f; field in BlurTextureProgram243 GLES30.glUniform1f(mUHorizontalRadiusLoc, BLUR_RADIUS); in setHorizontalUniformsAndAttributes()262 GLES30.glUniform1f(mUVerticalRadiusLoc, BLUR_RADIUS); in setVerticalUniformsAndAttributes()
33 private static final float BLUR_RADIUS = 20f; field in BitmapProcessor78 blur.setRadius(BLUR_RADIUS); in blur()