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Searched refs:COLOR_PLANES_PER_VERTEX (Results 1 – 1 of 1) sorted by relevance

/packages/screensavers/Basic/src/com/android/dreams/basic/
DColorsGLRenderer.java350 final int COLOR_PLANES_PER_VERTEX = 4; field in ColorsGLRenderer.Square
351 private final int colorStride = COLOR_PLANES_PER_VERTEX * 4; // bytes per vertex
425 glVertexAttribPointer(mColorHandle, COLOR_PLANES_PER_VERTEX, in draw()