Searched refs:STATE_ANIMATING (Results 1 – 1 of 1) sorted by relevance
134 static final int STATE_ANIMATING = 1; field in Folder202 @ViewDebug.IntToString(from = STATE_ANIMATING, to = "STATE_ANIMATING"),559 mState = STATE_ANIMATING; in startAnimation()968 } else if (mState == STATE_ANIMATING) { in completeDragExit()1096 return mState != STATE_ANIMATING; in isDropEnabled()1384 if (mState == STATE_ANIMATING) { in onRemove()