Searched refs:VERTEX_STRIDE (Results 1 – 5 of 5) sorted by relevance
/packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/ |
D | YVURenderer.cpp | 32 const int VERTEX_STRIDE = 6 * sizeof(GLfloat); variable 102 GL_FALSE, VERTEX_STRIDE, g_vVertices); in DrawTexture() 106 GL_FALSE, VERTEX_STRIDE, &g_vVertices[4]); in DrawTexture()
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D | SurfaceTextureRenderer.cpp | 36 const int VERTEX_STRIDE = 6 * sizeof(GLfloat); variable 144 GL_FALSE, VERTEX_STRIDE, g_vVertices); in DrawTexture() 148 GL_FALSE, VERTEX_STRIDE, &g_vVertices[4]); in DrawTexture()
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D | WarpRenderer.cpp | 32 const int VERTEX_STRIDE = 6 * sizeof(GLfloat); variable 137 GL_FALSE, VERTEX_STRIDE, g_vVertices); in DrawTexture() 141 GL_FALSE, VERTEX_STRIDE, &g_vVertices[4]); in DrawTexture()
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/packages/apps/Gallery2/src/com/android/gallery3d/glrenderer/ |
D | GLES20Canvas.java | 42 private static final int VERTEX_STRIDE = COORDS_PER_VERTEX * FLOAT_SIZE; field in GLES20Canvas 548 GLES20.GL_FLOAT, false, VERTEX_STRIDE, offset * VERTEX_STRIDE); in setPosition() 727 VERTEX_STRIDE, 0); in drawMesh() 734 false, VERTEX_STRIDE, 0); in drawMesh()
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/packages/apps/WallpaperPicker/src/com/android/gallery3d/glrenderer/ |
D | GLES20Canvas.java | 39 private static final int VERTEX_STRIDE = COORDS_PER_VERTEX * FLOAT_SIZE; field in GLES20Canvas 309 GLES20.GL_FLOAT, false, VERTEX_STRIDE, offset * VERTEX_STRIDE); in setPosition()
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