Searched refs:acceptThresholdY (Results 1 – 1 of 1) sorted by relevance
158 private float acceptThresholdY; field in FlingUpDownTouchHandler363 float nearestThreshold = pointerAboveZero ? rejectThresholdY : acceptThresholdY; in pointerYToProgress()461 acceptThresholdY = Math.max(0, initialTouchY - acceptThresholdPx); in startMotion()