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Searched refs:bufLength (Results 1 – 1 of 1) sorted by relevance

/packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/
DRenderer.cpp94 GLint bufLength = 0; in createProgram() local
95 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &bufLength); in createProgram()
96 if (bufLength) in createProgram()
98 char* buf = (char*) malloc(bufLength); in createProgram()
101 glGetProgramInfoLog(program, bufLength, NULL, buf); in createProgram()