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Searched refs:buildShaderProgram (Results 1 – 9 of 9) sorted by relevance

/packages/services/Car/tests/CarEvsCameraPreviewApp/src/com/google/android/car/evs/
DGLES20CarEvsCameraPreviewRenderer.java226 mProgram = buildShaderProgram(mVertexShader, mFragmentShader); in onSurfaceCreated()
304 private int buildShaderProgram(String vertexSource, String fragmentSource) { in buildShaderProgram() method in GLES20CarEvsCameraPreviewRenderer
/packages/services/Car/cpp/evs/apps/default/
DRenderTopView.cpp120 mPgmAssets.simpleTexture = buildShaderProgram(vtxShader_simpleTexture, in activate()
127 mPgmAssets.projectedTexture = buildShaderProgram(vtxShader_projectedTexture, in activate()
Dshader.h24 GLuint buildShaderProgram(const char* vtxSrc, const char* pxlSrc, const char* name);
Dshader.cpp59 GLuint buildShaderProgram(const char* vtxSrc, const char* pxlSrc, const char* name) { in buildShaderProgram() function
DRenderDirectView.cpp78 mShaderProgram = buildShaderProgram(vtxShader_simpleTexture, in activate()
/packages/services/Car/cpp/evs/sampleDriver/
DGlWrapper.cpp137 static GLuint buildShaderProgram(const char* vtxSrc, const char* pxlSrc) { in buildShaderProgram() function
293 mShaderProgram = buildShaderProgram(vertexShaderSource, pixelShaderSource); in initialize()
/packages/services/Car/cpp/evs/support_library/
Dshader.h24 GLuint buildShaderProgram(const char* vtxSrc, const char* pxlSrc, const char* name);
DRenderDirectView.cpp40 mShaderProgram = buildShaderProgram(vtxShader_simpleTexture, in activate()
Dshader.cpp59 GLuint buildShaderProgram(const char* vtxSrc, const char* pxlSrc, const char* name) { in buildShaderProgram() function