Searched refs:createAndBindTextureObject (Results 1 – 3 of 3) sorted by relevance
87 mScreenshotTextureId = GLHelper.createAndBindTextureObject(mScreenshotTextureBuffer, in onSurfaceCreated()
84 public static int createAndBindTextureObject(IntBuffer textureIdBuffer, int textureTarget) { in createAndBindTextureObject() method in GLHelper
170 mFirstPassTextureId = GLHelper.createAndBindTextureObject(mFirstPassTextureBuffer, in render()