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Searched refs:currentPlayTime (Results 1 – 5 of 5) sorted by relevance

/packages/apps/Launcher3/src/com/android/launcher3/
DFirstFrameAnimatorHelper.java87 final long currentPlayTime = animation.getCurrentPlayTime(); in onAnimationUpdate() local
96 currentPlayTime < animation.getDuration() && !isFinalFrame) { in onAnimationUpdate()
103 if (frameNum == 0 && currentTime < mStartTime + MAX_DELAY && currentPlayTime > 0) { in onAnimationUpdate()
116 currentPlayTime > singleFrameMS) { in onAnimationUpdate()
DInterruptibleInOutAnimator.java83 final long currentPlayTime = mAnimator.getCurrentPlayTime(); in animate() local
95 long duration = mOriginalDuration - currentPlayTime; in animate()
/packages/apps/Launcher3/quickstep/src/com/android/quickstep/util/
DMultiValueUpdateListener.java34 final float currentPlayTime = percent * animator.getDuration(); in onAnimationUpdate() local
38 float time = Math.max(0, currentPlayTime - prop.mDelay); in onAnimationUpdate()
DRectFSpringAnim2.java326 float currentPlayTime = mRectScaleAnimEnded ? mRectScaleAnim.getDuration() in onUpdate() local
328 float linearProgress = Math.min(1f, currentPlayTime / mRectScaleAnim.getDuration()); in onUpdate()
/packages/apps/DeskClock/src/com/android/deskclock/
DAnimatorUtils.kt155 animator.currentPlayTime = (fraction * animator.duration).roundToLong() in <lambda>()