Searched refs:fragmentShader (Results 1 – 5 of 5) sorted by relevance
/packages/services/Car/service/src/com/android/car/pm/blurredbackground/ |
D | GLHelper.java | 56 int fragmentShader = compileShader(GLES30.GL_FRAGMENT_SHADER, fragmentShaderSource); in createProgram() local 62 GLES30.glAttachShader(programId, fragmentShader); in createProgram() 68 GLES30.glDeleteShader(fragmentShader); in createProgram()
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/packages/screensavers/Basic/src/com/android/dreams/basic/ |
D | ColorsGLRenderer.java | 235 int fragmentShader = buildShader(fragment, GL_FRAGMENT_SHADER); in buildProgram() local 236 if (fragmentShader == 0) return 0; in buildProgram() 242 glAttachShader(program, fragmentShader); in buildProgram() 254 glDeleteShader(fragmentShader); in buildProgram()
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/packages/services/Car/tests/CarEvsCameraPreviewApp/src/com/google/android/car/evs/ |
D | GLES20CarEvsCameraPreviewRenderer.java | 311 int fragmentShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource); in buildShaderProgram() local 312 if (fragmentShader == 0) { in buildShaderProgram() 325 GLES20.glAttachShader(program, fragmentShader); in buildShaderProgram()
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/packages/apps/WallpaperPicker/src/com/android/gallery3d/glrenderer/ |
D | GLES20Canvas.java | 196 private int assembleProgram(int vertexShader, int fragmentShader, ShaderParameter[] params) { in assembleProgram() argument 204 GLES20.glAttachShader(program, fragmentShader); in assembleProgram()
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/packages/apps/Gallery2/src/com/android/gallery3d/glrenderer/ |
D | GLES20Canvas.java | 305 private int assembleProgram(int vertexShader, int fragmentShader, ShaderParameter[] params) { in assembleProgram() argument 313 GLES20.glAttachShader(program, fragmentShader); in assembleProgram()
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