Searched refs:lineWidth (Results 1 – 2 of 2) sorted by relevance
140 int lineWidth = (int) (availableWidth / mNumPagesFloat); in onDraw() local141 int lineLeft = (int) (progress * (availableWidth - lineWidth)); in onDraw()142 int lineRight = lineLeft + lineWidth; in onDraw()
497 int color, float lineWidth) { in draw() argument498 prepareDraw(offset, color, lineWidth); in draw()502 private void prepareDraw(int offset, int color, float lineWidth) { in prepareDraw() argument505 if (lineWidth > 0) { in prepareDraw()506 GLES20.glLineWidth(lineWidth); in prepareDraw()