Searched refs:mCurrentLookAnimation (Results 1 – 1 of 1) sorted by relevance
95 private int mCurrentLookAnimation = 0; field in PrimaryImage403 return mCurrentLookAnimation; in getCurrentLookAnimation()417 if (mCurrentLookAnimation == ROTATE_ANIMATION) { in onNewLook()425 mCurrentLookAnimation = CIRCLE_ANIMATION; in onNewLook()430 mCurrentLookAnimation = ROTATE_ANIMATION; in onNewLook()435 mCurrentLookAnimation = MIRROR_ANIMATION; in onNewLook()442 if (mCurrentLookAnimation == CIRCLE_ANIMATION) { in onNewLook()444 } else if (mCurrentLookAnimation == ROTATE_ANIMATION in onNewLook()445 || mCurrentLookAnimation == MIRROR_ANIMATION) { in onNewLook()