Searched refs:mFrameBuffer (Results 1 – 8 of 8) sorted by relevance
/packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/ |
D | Renderer.cpp | 131 mFrameBuffer = NULL; in SetupGraphics() 162 mFrameBuffer = buffer; in SetupGraphics() 163 mSurfaceWidth = mFrameBuffer->GetWidth(); in SetupGraphics() 164 mSurfaceHeight = mFrameBuffer->GetHeight(); in SetupGraphics() 178 bool rt = (mFrameBuffer == NULL)? in Clear() 180 SetupGraphics(mFrameBuffer); in Clear() 196 if(mFrameBuffer != NULL) in InitializeGLContext() 198 delete mFrameBuffer; in InitializeGLContext() 199 mFrameBuffer = NULL; in InitializeGLContext()
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D | YVURenderer.cpp | 81 bool rt = (mFrameBuffer == NULL)? in DrawTexture() 83 SetupGraphics(mFrameBuffer); in DrawTexture()
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D | SurfaceTextureRenderer.cpp | 123 bool rt = (mFrameBuffer == NULL)? in DrawTexture() 125 SetupGraphics(mFrameBuffer); in DrawTexture()
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D | WarpRenderer.cpp | 116 bool rt = (mFrameBuffer == NULL)? in DrawTexture() 118 SetupGraphics(mFrameBuffer); in DrawTexture()
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D | Renderer.h | 63 FrameBuffer *mFrameBuffer; variable
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/packages/services/Car/service/src/com/android/car/pm/blurredbackground/ |
D | BlurTextureProgram.java | 91 private final IntBuffer mFrameBuffer = IntBuffer.allocate(1); field in BlurTextureProgram 166 mFrameBufferId = GLHelper.createAndBindFramebuffer(mFrameBuffer); in render() 221 GLES30.glDeleteBuffers(1, mFrameBuffer); in deleteFrameBuffer()
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/packages/apps/Gallery2/src/com/android/gallery3d/glrenderer/ |
D | GLES11Canvas.java | 83 private int mFrameBuffer[] = new int[1]; field in GLES11Canvas 844 mGLId.glGenBuffers(1, mFrameBuffer, 0); in setRenderTarget() 846 GL11ExtensionPack.GL_FRAMEBUFFER_OES, mFrameBuffer[0]); in setRenderTarget() 850 gl11ep.glDeleteFramebuffersOES(1, mFrameBuffer, 0); in setRenderTarget()
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D | GLES20Canvas.java | 254 private int[] mFrameBuffer = new int[1]; field in GLES20Canvas 853 GLES20.glGenFramebuffers(1, mFrameBuffer, 0); in setRenderTarget() 855 GLES20.glBindFramebuffer(GLES20.GL_FRAMEBUFFER, mFrameBuffer[0]); in setRenderTarget() 860 GLES20.glDeleteFramebuffers(1, mFrameBuffer, 0); in setRenderTarget()
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