Searched refs:mFrameMutex (Results 1 – 2 of 2) sorted by relevance
148 const VirtualCamera* client) REQUIRES(mFrameMutex);151 mutable std::mutex mFrameMutex; variable152 std::deque<FrameRequest> mFrameRequests[2] GUARDED_BY(mFrameMutex);153 std::deque<FrameRequest>* mCurrentRequests PT_GUARDED_BY(mFrameMutex);154 std::deque<FrameRequest>* mNextRequests PT_GUARDED_BY(mFrameMutex);
217 std::lock_guard<std::mutex> lock(mFrameMutex); in requestNewFrame()249 std::lock_guard<std::mutex> lock(mFrameMutex); in clientStreamEnding()354 std::lock_guard<std::mutex> lock(mFrameMutex); in deliverFrame_1_1()