Searched refs:mGLSurfaceView (Results 1 – 3 of 3) sorted by relevance
39 private GLSurfaceView mGLSurfaceView; field in TiledImageView71 mGLSurfaceView = new GLSurfaceView(context); in TiledImageView()72 mGLSurfaceView.setEGLContextClientVersion(2); in TiledImageView()73 mGLSurfaceView.setRenderer(new TileRenderer()); in TiledImageView()74 mGLSurfaceView.setRenderMode(GLSurfaceView.RENDERMODE_WHEN_DIRTY); in TiledImageView()75 addView(mGLSurfaceView, new LayoutParams( in TiledImageView()84 mGLSurfaceView.setVisibility(visibility); in setVisibility()88 mGLSurfaceView.queueEvent(mFreeTextures); in destroy()100 mGLSurfaceView.onPause(); in onPause()104 mGLSurfaceView.onResume(); in onResume()[all …]
58 private GLSurfaceView mGLSurfaceView; field in TiledImageView104 mGLSurfaceView = new GLSurfaceView(context); in TiledImageView()105 mGLSurfaceView.setEGLContextClientVersion(2); in TiledImageView()106 mGLSurfaceView.setRenderer(new TileRenderer()); in TiledImageView()107 mGLSurfaceView.setRenderMode(GLSurfaceView.RENDERMODE_WHEN_DIRTY); in TiledImageView()108 view = mGLSurfaceView; in TiledImageView()122 mGLSurfaceView.queueEvent(mFreeTextures); in destroy()139 mGLSurfaceView.onPause(); in onPause()148 mGLSurfaceView.onResume(); in onResume()222 mGLSurfaceView.requestRender(); in invalidate()[all …]
69 private GLSurfaceView mGLSurfaceView; field in ActivityBlockingActivity136 mGLSurfaceView.onResume(); in onStart()178 mGLSurfaceView.queueEvent(() -> mSurfaceRenderer.onPause()); in onStop()180 mGLSurfaceView.onPause(); in onStop()205 mGLSurfaceView = findViewById(R.id.blurred_surface_view); in setupGLSurface()206 mGLSurfaceView.setEGLContextClientVersion(EGL_CONTEXT_VERSION); in setupGLSurface()209 mGLSurfaceView.getHolder().setFormat(PixelFormat.TRANSLUCENT); in setupGLSurface()210 mGLSurfaceView.setEGLConfigChooser(EGL_CONFIG_SIZE, EGL_CONFIG_SIZE, EGL_CONFIG_SIZE, in setupGLSurface()213 mGLSurfaceView.setRenderer(mSurfaceRenderer); in setupGLSurface()216 mGLSurfaceView.setRenderMode(GLSurfaceView.RENDERMODE_WHEN_DIRTY); in setupGLSurface()