Searched refs:mPlayDirection (Results 1 – 1 of 1) sorted by relevance
389 return mPlayController.mPlayDirection; in getPlayDirection()477 && mPlayController.mPlayDirection == PLAY_DIRECTION_FORWARD in isNormalPlaying()587 @PlayDirection private int mPlayDirection = PLAY_DIRECTION_FORWARD; field in TimeShiftManager.PlayController687 mPlayDirection = PLAY_DIRECTION_FORWARD; in onAvailabilityChanged()756 mPlayDirection = PLAY_DIRECTION_FORWARD; in play()780 if (mPlayDirection == PLAY_DIRECTION_BACKWARD) { in rewind()785 mPlayDirection = PLAY_DIRECTION_BACKWARD; in rewind()793 if (mPlayDirection == PLAY_DIRECTION_FORWARD) { in fastForward()798 mPlayDirection = PLAY_DIRECTION_FORWARD; in fastForward()824 if (mPlayDirection == PLAY_DIRECTION_FORWARD) { in onCurrentProgramChanged()[all …]