Searched refs:mScreenshotTextureBuffer (Results 1 – 2 of 2) sorted by relevance
56 private final IntBuffer mScreenshotTextureBuffer = IntBuffer.allocate(1); field in BlurredSurfaceRenderer87 mScreenshotTextureId = GLHelper.createAndBindTextureObject(mScreenshotTextureBuffer, in onSurfaceCreated()106 mScreenshotTextureBuffer, in onDrawFrame()176 GLES30.glDeleteTextures(mScreenshotTextureBuffer.capacity(), mScreenshotTextureBuffer); in deleteScreenshotTexture() local
66 private final IntBuffer mScreenshotTextureBuffer; field in BlurTextureProgram119 mScreenshotTextureBuffer = screenshotTextureBuffer; in BlurTextureProgram()