Searched refs:mTextureTransform (Results 1 – 2 of 2) sorted by relevance
406 public void drawTexture(BasicTexture texture, float[] mTextureTransform, in drawTexture() argument411 setTextureCoords(mTextureTransform); in drawTexture()718 private void setTextureCoords(float[] mTextureTransform) { in setTextureCoords() argument720 mGL.glLoadMatrixf(mTextureTransform, 0); in setTextureCoords()
105 public abstract void drawTexture(BasicTexture texture, float[] mTextureTransform, in drawTexture() argument